AI Insights · Timothy · July 2022
Top 5 Basketball Games on iOS in Europe: Q2 2022 Performance
Explore the performance of the top 5 basketball games on iOS in Europe during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 basketball games on iOS in Europe showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's an overview of how each app fared during this period, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game experienced fluctuations in both weekly revenue and downloads. Weekly revenue saw a peak of about $29.7K at the end of March, gradually declining to around $16.1K by the end of June. Weekly downloads showed an upward trend, reaching approximately 30.6K in early June. Active users also increased from 49.3K at the start of the quarter to 65.4K by late May, stabilizing around 58.9K towards the end of June.
Mini Basketball by Miniclip.com saw a significant drop in weekly downloads, starting at over 81K in late March and falling to around 19.4K by the end of June. Weekly revenue followed a similar downward trend, peaking at $17K in late March and dropping to about $7K by the end of June. Active users also decreased notably, from 132K in late March to around 52K by the end of June.
NBA LIVE Mobile Basketball from Electronic Arts showed a relatively stable performance in weekly downloads, hovering around 9K to 10.5K throughout the quarter. Weekly revenue peaked at approximately $7.7K at the end of May, while active users saw a significant rise, reaching over 760K by the end of June, up from 444K at the start of the quarter.
Basketball Arena - Sports Game by MASOMO LIMITED had a more stable performance in terms of weekly downloads, fluctuating between 11K and 27K. Weekly revenue peaked at around $6.9K in early April and then experienced a decline, stabilizing around $3K to $4K towards the end of the quarter. Active users saw a slight decline initially but rebounded to around 59K by the end of June.
Lastly, Basketball Stars™: Multiplayer also published by Miniclip.com, maintained a steady download rate, ranging from 10.5K to 18.5K throughout the quarter. Weekly revenue showed a peak at around $6.5K in mid-April, with active users increasing from 74K in late March to over 90K by the end of June.
For more detailed insights and data, visit Sensor Tower.